Dead Space remake took four lines in Steam sales chart

The past week was marked by two important releases – the long -awaited remake Dead Space And sudden Hi-Fi Rush. Both games, of course, got into the fresh chart of Steam sales.

Peak online updated Dead Space reached 30,925 users, and Hi-Fi Rush – 6 132. It is worth noting that Hi-Fi Rush – a niche project, which is also available in Game Pass, so the result can be considered good.

Besides, Red Dead Redemption 2 I updated my peak online again – now it is 70 914 people. It seems that the next discount helped the game.

#1 – Steam Deck
#2 – Hogwarts Legacy
#3 – Dead Space
#4 – Dead Space
#5 – Red Dead Redemption 2https: // T.Co/iWaydx8bij

– Steamdb (@steamdb) January 29, 2023

TOP-10 in revenue (in brackets-place in the previous week):

January 29, 2023 In February, PS Plus subscribers will receive Olliolli World, Mafia remake and not only

On January 30, 2023, Annie Versing died – she played the role of Tess in the game The Last of US

Red Dead Redemption II

Hogwarts Legacy

Dead Space (2023)

Call of Duty: Modern Warfare II

Hi-Fi Rush

The best comments

EA just reacts to what is now popular and brings money. Just began a boom of online and microtransactions – they are already here, RE shows good sales – so they immediately began to saw their horror remakes.

It’s funny that the green light on the original DS, ea gave after success Re4, the circle closed.

To my pleasant surprise, RDR 2 after this time still holds in sales charts

Well, since the ds turned out as it turned out, then Glen definitely understood something. Another thing is that then other talented people worked in his studio, who all together gathered a DS, and if they were not there, a callista protocol would come out

Good game good sales. Maybe the https://palpitoscasino.co.uk/ second part will be, which cannot but rejoice)

I don’t know about ideas, but ko-Op in Dead Space 3 seems foreign, as if it had been stuck when the development has passed after 70%. To compare at least with RE5. What is the level of interaction with a partner and which grandfather spac. Hope. at least a remake of 3 will make a purely single. Let there be a carver, you can even make a level for it (such as in Remake Re3).

Feverishly – this is that EA goes straight along trends. Then there was a fashion for ko-Op, added ko-Op. Now the fashion for successful horror remakes – urgently got out of the mezzanine DEAD Space. No, I’m glad to remake, of course, even if he didn’t move much from the original. It’s just a shame for Visceral, this is in any case their project, was.

Indeed, there is a feeling that they did not think about the coop initially, and added it already at some stage. I would not call it foreign, but the same carver in the first half of the game seems to be invented by Isaac (and after all, at some stage of development it was).

The gameplay coope is made quite soundly, and there are its fisls, such as Carver Kukukhay in some missions, and riddles or sections, where two heroes make different things. Here are narrative – there are problems.

I would still not call it "feverishly". In my understanding, feverishly-if they began to spam with these horror-radiations of terrible quality. And here you can see the invested work.

If Visceral is true, as they say, “signed up” on the third part, then perhaps the sequel would not be left for them anymore. So who knows, maybe these EA Motive will be able to offer even the best continuation than original authors. And I hope that now they will go to continue the series, not a remake of a conditionally second part.

I certainly go nuts from EA. Launch with the help of Glenn Scofield a successful franchise, to kill it with your own hands, and then feverishly resurrect it from the dead. But if they had not dispersed Visceral Games, now we could already play Dead Space 6 and also get a remake of the first part. In short, according to the Capcom scheme.

Actually, yes, the ideas were cool for them, imagine how to walk on the mechanics that one of the players has glitches and voice in their heads and the other does not, for example. It is quite possible to arrange a duel between the players who will also think that the boss is beating at the same time, and not each other, the total Mindfak and the Cool in the style of grandfathers with paces

The question is that they really inserted him as if for a show

Is it so by force? Visceral has nurtured the idea of ​​a coop in Dead Space and earlier. DEAD Space 3 has a problem not with coopeless and resources, but with the lack of a complete vision of the game from developers.

This is just all the same, the game is key and it would seem 4+ years later all who wanted to go, and she is still in the tops, a purely single project, the RDR online is not in the offset, unlike the same immortal GTA 5

So yes, it’s cool that such healthy games hold so well

Of course he was good, it is simply not always possible to enter the same water twice, and he did not do everything in one pack, the team decides

What this time did not work for him – we will not recognize, but the calisto is at least a strong, not shameful project, although not such a gun as everyone expected

No, he still had a great team, with her he could be oversized by many more sequels. Just then, ea was forced to make this circus with horses and co -opia. If Dead Space 3 was a purely single game, without this garbage with resources, it would probably have better entered at least fans. And so – new people were not attracted, and the old ones were angry.

Actually, yes, the ideas were cool for them, imagine how to walk on the mechanics that one of the players has glitches and voice in their heads and the other does not, for example. It is quite possible to arrange a duel between the players who will also think that the boss is beating at the same time, and not each other, the total Mindfak and the Cool in the style of grandfathers with paces

All this is in DS3, and the battle with each other is in AWAKENING.

It was very little, it was possible better, it does not pull what was in DS3 on a full -fledged feature that could be

Well, I agree with this.

Well, I would not say so unequivocally that EA killed Visceral and Dead Space. When the artbook leafed through, he noticed that in the third part the developers somehow moved away from the basics of the design of the first two parts. Yes, and Visceral had the idea with a coope, either for the first or the second part, and it seemed even to Scofield wanted to create something like that. And the same microtransactions were so introduced into the game that they did not affect anything and were not necessary. So it seems to me that the responsibility for the fall of the franchise lies, including on Visceral. It seems that after the second part someone left them with a full-fledged vision of the franchise, and they in a hurry tried to keep up with everything, the game seemed to consist of different pieces. As a result, Dead Space 3 lost the horror-component, but in general it remains a great coopeous adventure to this day.

Yes, and you can’t call this resurrection febrile – the remake was made excellent, the developers, it seems, no one dried up with sticks. In addition to the remake, they have not yet released anything, so I do not quite understand what here means "feverishly".

Was Glenn so good if the game under his full control turned out to be such?

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